Kree'Arra

Kree'arra is one of Armadyl's most trusted generals. He is one of the remaining Aviantese. He is the boss of Armadyl's Eyrie in the God Wars Dungeon. His main attack is a Ranged attack that resembles little whirlwinds, which can knock the player back and hit a maximum of 71. The same whirlwinds with a blue tinge are his magic attack, but it doesn't hit more than 21. His final attack is a Melee attack, but he will only use it if he isn't under attack. He can only be attacked with Magic or Ranged. It is highly suggested to stand back and use Protect from Missiles as this will only make you vulnerable to his Magic and Melee attack. But remember that he has a maximum hit of 71 with Ranged, so make sure to watch your Prayer.

Kree'arra is considered to be the most tedious of the God Wars bosses to go and fight because he must be ranged or maged, and killing 40 Armadyl followers takes a long time (compared to killing 40 Zamorak followers, where you can kill level 7 imps, or Bandos followers where you can kill goblins). On the other hand, the fight itself is considered quite easy as he cannot hit as hard as the other God Wars bosses as long as the player uses the Protect from Range prayer. He is not often killed because of the difficulty of finding players with the needed requirements, and every player will always take damage from the magic attacks that Kree'arra sends out.

Kree'arra and its minions count toward aviansie Slayer tasks; Slayer helm (i) and Black mask (i) both give the 15% accuracy and damage boost to those on task.

Recommended stats: 
 * 90+ Ranged
 * 85+ Defence
 * 40+ Prayer



